I am a fan of Warhammer. Warhammer is a Game Workshop tabletop wargame with various novels, video games, and other various spin-off merchandise. It has a very rich universe with a developed mythology and history. In the "Old World" era of the Warhmmer universe, the world is constantly at a struggle with the Chaos Powers (also Ruinous Powers), which plague the civilized world with all manner of evil and infestation. A lot of games focus on being the civilized races, and fighting against the other races or against the Chaos Powers. Chaos in the Old World has players playing as the Ruinous Powers, and true to the Warhammer universe, they struggle against each other as well as against the world. There are four powers, Khorne (War and Killing), Nurgle (Disease, Plagues and Pestilence), Tzeentch (Change and Mutation) and Slaanesh (Hedonistic Pleasure and Corruption). Let me just start this off by saying that were it not for the fact that I'm such a Warhammer fan, I never would have looked at this game. It is an extremely dark theme, and not a family game at all.. But that being said, it is very true to the universe on which it is based. So my box was damaged during transportation, but nothing inside was damaged.
Now Warhammer is a game where you buy highly-detailed miniatures, then customize and paint them to create a visually striking army. These pieces came all solid-color, and I painted them like I would a Warhammer army.
The board is great quality, with everything geared towards play but still fitting in with the theme. This is one of the best game boards I have ever seen. There are four "threat dials" in the top left corner of the board, a victory-point track along the bottom, some card spaces on the bottom left corner, and then the map of the Old World on the rest of the board.
You can win by having the most victory points (after someone has broken 50), or by advancing your threat dial to the end. Everyone loses (and the game wins) after seven rounds. During the rounds everyone summons their followers (Cultists and Warriors) to various territories on the board. After everyone has summoned, you fight battles, place corruption, and then resolve any Old World events. Corrupting a territory to full ruination gives victory points, and fulfilling power-specific objectives advances the threat dial.
Fights are a simple matter, involving dice rolls. As with most Warhammer games, a roll of 4 or better scores a "hit", and hits are assigned to various enemy units.
Khorne's primary color is red, and he has very few cultists, and focuses on killing and fighting instead of corruption. He has a total of 7 fighter pieces, which is more than any other power.
Nurgle's primary color is green. He focuses primarily on corruption, and his fighting units are very weak. He has 5 fighters, but they can not sustain damage.
Tzeentch's primary color is blue. He focuses on corruption in concert with power cards, but his fighters are not easy to defeat either. He only has 4 fighters, but he has 8 cultists, which is more than any other power.
Slaanesh's primary color is purple. He wants to corrupt nobles and heroes in the old world. He also has only 4 fighters, but his fighters are strong, and exceptionally hard to kill once upgraded.
Speaking of upgrades and power cards, each power has a unique deck of power cards that affect different regions. Each power also has five upgrade cards. Three cards upgrade the followers, and the other two provide special bonuses. The catch is that in any given game, you will only be able to use 3 of those upgrades, so you have to make a choice as to which one will best aid your strategy for domination.
You can pick up a copy at Amazon for about $60, or BGG for around $45.
FUN: 5. This game is tons of fun, and hits the gaming table more often than any other. Even my non-Warhammer players love this game.
THEME: 5. The theme is rich, complex, and worked into the game very well. It is exceptionally dark, but is extremely well done.
QUALITY: 4. Quality cards, thick game board, decent plastic pieces. The only complaint I have is that the cultists come with little staves with the chaos star on top, and these are extremely bendy and break. I clipped them off of mine when I painted them.
ART: 4. Quality artwork, but again, it's very dark.
INTERACTIVITY: 3. Good interactivity without being able to completely hose your opponent through a single move. You can still hose your enemies, it just takes some strategy.
COMPLEXITY: 3/5. Well-written rules make this game fairly easy to learn and figure out. The complexity goes up when you play more. Each time we play we discover a new layer of strategy within the game. The mechanics are not too complicated, but the strategy is complex and deep.
LUCK: 3. Great balance of luck and strategy, between card draws and dice rolls.
This is an excellent, albeit dark, game.